The first 3D platformer was something of a Playstation tech demo, but also a ton of fun in its own right.
Gateball is a popular mallet game in Asian countries based on croquet, and the makers of Wonder Boy and Bomberman got together to make a video game of it.
A guest feature on the Legend of Mana, guides, and the "right" way to play a 25-year-old oddity.
A Capcom game that's actually a Compile game that set the table for a different Capcom game you actually know of.
The "Musical Adventure" part isn't just for show, but is at the center of everything the game is and does.
Namco's wild take on track and field involves scaling buildings and throwing missiles and shooting monsters. Also, it rules.
Wonder Boy changed quite a bit from game to game, but the jump from II to III was something else.
The long-running multiplatform series made its debut on the 3DO, as part of EA's efforts to support the new CD-ROM console.
A Japan-only adventure game from 1995, one that should get another chance in the present during that genre's renaissance.
One of the most influential and impactful video games ever, to the point that even developers who didn't make shooting games credit it for inspiring them.
A sequel to Tetris, in the sense it was designed by the same developer and is also a falling "block" puzzle game.
A complicated, but rewarding, mech action game, that somehow hasn't resurfaced in a meaningful way in ages.