Oracle of Ages and Seasons, on their own, are real good Zelda titles. When taken together, as the one massive 2D Zelda quest that they are, it's that much better.
A game can be exactly what I don't want it to be and yet still manage to be great.
It is certainly not the most accessible Fire Emblem game, but that's mostly because the hugely ambitious Fates is actually three distinct games that tell three possible versions of one story.
I have a favorite, of course, but if you recognize one Puzzle League game you might as well recognize them all.
The Game Boy iteration of the classic arcade series was a massive leap forward for franchise that Nintendo has yet to surpass.
The fourth and last (?) of the Dream Land games is also the best of the bunch.
Golden Sun and its sequel are one game much more than they are a duology, and it's this combined effort that secures them a spot in the top 101.
For one reason or another, these games didn't make it into the top 101, but they still deserve a little bit of (shared) spotlight.
It's not as popular, no, but 2D Wario is, generally speaking, better than 2D Mario, and that all started with the first Wario game fully detached from Mario's universe.
Once you figure out the controls — and it'll take you a minute — this game rewards you for your patience, and then some.
A greatest hits game on a console capable of replicating all the various versions of WarioWare gameplay in existence is an easy choice to represent the series.
Pokémon went medieval with a Nobunaga's Ambition crossover title, where the gotta catch 'em all refers to the kingdoms of "Japan" instead of pocket monsters.