Nintendo bought themselves a discarded Sega game, and it's one of the best decisions they've made in years.
What, you didn't think I was finished with ranking Wario games, did you?
Sin and Punishment was meant to make up for the paucity of a specific kind of game in the N64's library, and it ended up being one of the absolute best titles on the console.
How much of this ranking has to do with Midna? If you guessed "a lot," well, you aren't wrong.
Unless you've played Genealogy of the Holy War itself, you've never played a Fire Emblem like it.
I am going to be thinking about this game for a long, long time.
Thank Nintendo for developing this lovely, thoughtful game, but they aren't the reason you can play it in English.
The Zelda game that changed everything still holds up today, even if it's been surpassed multiple times within the genre it help spawn.
Kirby Super Star has a weird design even for Kirby, but it paid off back on the SNES and even more so in its DS revision.
This game wasn't beloved just because the N64 was starving for RPGs.
The sequel to Retro's stunning achievement was nearly even better, until it wasn't. But it's still wonderful despite its faults.
The Fire Emblem with the protagonist that (justifiably) dislikes every Fire Emblem protagonist that came before him.