One of the great shoot 'em ups includes a tremendous soundtrack unlike that of its contemporaries, and it's part of what makes this game such a classic.
A sequel that's a prequel and is also mostly the same thing, but that's not a complaint.
Namco took the same approach with Final Lap's home edition as they did with the console port of Pro Tennis: World Court.
A DS exclusive that somehow hasn't made its way to any other system with a touch screen.
The series' transition from 16- to 32-bit platforms has its high and low points.
The Dracula-fighting action game that started it all plays much differently than future Castlevania titles, but is still loads of fun decades later.
Not as heavy of a commercial hitter as much of Namco's early 80s output, but a classic arcade title that deserves a standalone release all the same.
A full-color fixed shooter on the Game Boy (?), contained within Mario's first role-playing adventure.
Konami took their licensed games seriously, and it shows in this platformer based on a kids' cartoon.
There isn't much music in the original Zelda outing, no, but some of it has persisted throughout the series, and it's wrapped up in a fascinating bit of tech.
Neo Geo Arcade Archives has come and gone without Neo Drift Out getting a re-release.
A remake of Lara Croft's first adventure