Softball doesn't get nearly as many video games as baseball, but 1989 brought us one, at least in Japan.
The third and final game of the Gargoyle's Quest spin-off series meaningfully changes the formula and naming convention, while still very much fitting in with its predecessors.
A developer known for destructive car games made a first-person shooter that also focused on destruction.
Age of Empires' lead designer left to form another company, and to make an even more expansive historical RTS in the process.
A game released to little fanfare by a developer who didn't release games very often anymore. It deserves another chance.
The first Mad Max game released on the NES back in 1990, and it's kind of a mashup of everything the movies were to that point.
Sony's first mascot came from Naughty Dog's first game in their partnership, and it all feels even further in the past than that phrasing suggests now.
The first Dead Rising was one of Capcom's initial truly next-gen HD offerings, and, not to make you feel too old or anything, but that was 18 years ago.
The main line of Namco's Babylonian Castle Saga of groundbreaking role-playing and action games wraps up with something out of left field.
The black sheep of the original Phantasy Star games is loaded with ambition and skill, but it's the odd one out for a reason, too.
The original Playstation 2 version of Yakuza remains fun, but it's the idiosyncratic bits that stand out 18 years later.
Some great, new ideas that don't quite land.