The long-running multiplatform series made its debut on the 3DO, as part of EA's efforts to support the new CD-ROM console.
A Japan-only adventure game from 1995, one that should get another chance in the present during that genre's renaissance.
One of the most influential and impactful video games ever, to the point that even developers who didn't make shooting games credit it for inspiring them.
A sequel to Tetris, in the sense it was designed by the same developer and is also a falling "block" puzzle game.
A complicated, but rewarding, mech action game, that somehow hasn't resurfaced in a meaningful way in ages.
Gimmick was not only re-released in 2023 after decades of obscurity, but the series was revived in 2024 for a quality sequel, too.
Falcom placed Xanadu game rules on top of the kinds of dungeon-crawling, action RPGs it had inspired for 20 years, and the result is a spin-off you should play.
Dragon Slayer is 40 years old, and still, much of it remains unavailable to legally play in a language other than Japanese.
An attempt to weave together multiple Falcom threads into something new, and finally done right in its latest form.
The fifth Dragon Slayer title built on the concept of Dragon Slayer III, but with a far more expansive, and permanent, goal in mind.
The first Dragon Slayer released in North America is a wildly underrated NES game that deserves a second chance.
The studio and series known for action RPGs gave a turn-based RPG a shot, and with success.