A Capcom game that's actually a Compile game that set the table for a different Capcom game you actually know of.
The "Musical Adventure" part isn't just for show, but is at the center of everything the game is and does.
Namco's wild take on track and field involves scaling buildings and throwing missiles and shooting monsters. Also, it rules.
Wonder Boy changed quite a bit from game to game, but the jump from II to III was something else.
The long-running multiplatform series made its debut on the 3DO, as part of EA's efforts to support the new CD-ROM console.
A Japan-only adventure game from 1995, one that should get another chance in the present during that genre's renaissance.
One of the most influential and impactful video games ever, to the point that even developers who didn't make shooting games credit it for inspiring them.
A sequel to Tetris, in the sense it was designed by the same developer and is also a falling "block" puzzle game.
A complicated, but rewarding, mech action game, that somehow hasn't resurfaced in a meaningful way in ages.
Gimmick was not only re-released in 2023 after decades of obscurity, but the series was revived in 2024 for a quality sequel, too.
Falcom placed Xanadu game rules on top of the kinds of dungeon-crawling, action RPGs it had inspired for 20 years, and the result is a spin-off you should play.
Dragon Slayer is 40 years old, and still, much of it remains unavailable to legally play in a language other than Japanese.